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Parley Hatch e1c0612efc docs(spec): browser WASM viz playground + organic dungeons
Adds the design for a live browser-based dungeon generator: reikhelm-core
compiled to WASM (after dropping the unused rand dep), a thin reikhelm-wasm
bridge, and a vanilla-JS/Canvas atmospheric renderer driven + screenshotted
via Playwright. Plus C2: room shape variety (rect/octagon/ellipse/plus) to
escape rectangular rooms. Aesthetic target: atmospheric + polygonal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 23:41:23 -06:00
.dev docs(spec): browser WASM viz playground + organic dungeons 2026-05-30 23:41:23 -06:00
reikhelm-core feat(core): richer default dungeon — denser rooms + loop edges 2026-05-28 22:53:03 -06:00
reikhelm-viz feat(viz): enter a specific seed (S to type, Enter to apply) 2026-05-28 22:53:03 -06:00
.gitignore chore: scaffold reikhelm cargo workspace (core + viz crates) 2026-05-28 20:56:24 -06:00
Cargo.lock feat(core): data model + Map output contract + ASCII renderer 2026-05-28 21:10:47 -06:00
Cargo.toml chore: scaffold reikhelm cargo workspace (core + viz crates) 2026-05-28 20:56:24 -06:00