reikhelm/reikhelm-web
Parley Hatch d6dc354a1f polish(web): calmer stone texture + warm torchlight pooling
Renderer-only: low-frequency stone mottling (per ~4x4 block) with faint grain
instead of high-frequency per-cell noise; room glow now warms toward amber so
lit chambers read as torch-lit while corridors fall to shadow. Stronger
room/corridor light contrast.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 00:18:15 -06:00
..
index.html feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer) 2026-05-31 00:07:24 -06:00
main.js feat(core): polygonal room shapes (rect/octagon/ellipse/plus) 2026-05-31 00:16:45 -06:00
render.js polish(web): calmer stone texture + warm torchlight pooling 2026-05-31 00:18:15 -06:00
style.css feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer) 2026-05-31 00:07:24 -06:00