reikhelm/reikhelm-web
Parley Hatch f849d82d31 feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer)
Phase 0+1 of the browser viz effort:
- core: drop unused `rand` dep (removes getrandom/libc → clean wasm32 build);
  derive serde on DungeonConfig + 5 sub-configs so the bridge can (de)serialize
- reikhelm-wasm: thin wasm-bindgen cdylib exposing generate(seed, config_json)
  -> JSON envelope (tiles as int codes, regions, edges, per-pass snapshots) and
  default_config_json(); holds no generation logic
- workspace: add reikhelm-wasm member; default-members keeps host cargo
  test/clippy on core+viz only
- reikhelm-web: vanilla-JS + Canvas 2D renderer running the real core live in
  the browser. Atmospheric look — lit stone floor, raised stone walls with
  rim-lit carved edges + top bevel, room light-pooling, amber door thresholds,
  vignette. Controls: seed/reroll, 9 config sliders, stage scrubber, semantic
  overlays (region outlines / graph / grid). window.reikhelm hooks for
  Playwright-driven iteration.

Core stays 115 tests green. Driven + screenshotted via Playwright MCP.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 00:07:24 -06:00
..
index.html feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer) 2026-05-31 00:07:24 -06:00
main.js feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer) 2026-05-31 00:07:24 -06:00
render.js feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer) 2026-05-31 00:07:24 -06:00
style.css feat(wasm+web): live browser dungeon playground (WASM core + atmospheric renderer) 2026-05-31 00:07:24 -06:00