reikhelm/.dev
Parley Hatch e0cbd3d66b feat(pipeline): A/B mode for strength sweep (old-vs-new depth maps)
--alt-work renders each test frame from a second depth dir alongside the
new full-range maps, so the GPU run proves the rev-3 normalization fix
(018909b) beats the washed-out rev-2 maps rather than just looking
better. Persisted the rev-2 maps under tools/out/compare/rev2_depths so
the A/B is reproducible. Doc updated with the one-shot command.

Workstation note: host 192.168.1.26 is up but ComfyUI (:8188) wasn't
running this iteration — needs a manual start before the sweep.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:18:13 -06:00
..
2026-05-28-procgen-map-core chore: record Task 13 + final v1 verification (all 13 tasks complete) 2026-05-28 22:34:21 -06:00
2026-05-30-browser-viz-and-organic-dungeons/spec docs(spec): address critic findings on viz playground spec 2026-05-30 23:48:27 -06:00
2026-06-02-combat-system/spec docs(combat): harden spec after two critic passes 2026-06-02 23:51:12 -06:00
2026-06-01-fpv-prompts.md feat(render): real-geometry depth export + first-person explorable atlas 2026-06-02 00:02:14 -06:00
2026-06-15-diffusion-pipeline-reliability.md feat(pipeline): A/B mode for strength sweep (old-vs-new depth maps) 2026-06-15 21:18:13 -06:00
conventions.md chore: orchestration bookkeeping through Task 6 (progress, ledger, conventions) 2026-05-28 21:22:42 -06:00