Corridors carve center-to-center and pierce room walls, so the old wall-threshold rule placed almost no doors. Detect the pierced-wall threshold (corridor floor outside a room, room on one side, corridor on the opposite) and mark it Door with probability door_chance (default 0.5), else leave it an open archway. Connectivity is via corridor floor, independent of doors. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| Cargo.toml | ||