# Python venv (regenerate: python3 -m venv .venv && .venv/bin/pip install pillow numpy opencv-python-headless)
.venv/
__pycache__/
*.pyc

# macOS
.DS_Store

# All pipeline outputs live here — depth maps, renders, dither, baked atlases,
# and the local gallery of keepers. Regenerable; organized; not committed…
out/*
# …EXCEPT the DESCENT campaign atlases: they are the game's shipped art
# (regenerating needs the LAN render box, so the keepers are versioned).
!out/atlas/
out/atlas/*
!out/atlas/7/
!out/atlas/69/
!out/atlas/59/
out/atlas/*/_work/

# Legacy ad-hoc outputs (pre-tools/out/ layout). Curated keepers live in pixelart/samples/.
comfy-spike/out_*.png
comfy-spike/depth_*.png
comfy-spike/fpv_*.png
pixelart/p_*.png
pixelart/crypt_*.png
pixelart/godray_*.png
pixelart/*_x*.png
pixelart/lock/
